v0.18.2 release notes
Features:
- total refactoring of the rocket assembly system, it is based on simpler code, is more stable and feels much better to work with;
- you can change selected connection during rocket assembly by using hotkeys, if there is more than one variant;
- added attachment/detachment smoothing during rocket assembly;
- added global thrust limiter to the navball, you can change it by holding ALT and dragging throttle indicator or using ALT+SHIFT / CTRL.
New rocket parts:
- Hexagonal Cargo I-beam;
- Fibre Cargo Bay Cap.
Part changes:
- reworked “Dvutavr” Cargo Bay;
- reworked “Fibre” Cargo Bay Section and “Fibre” Cargo Bay Middle Section;
- increased size for Cargo Fairing 1.4m
Changes:
- changed how attachment points works on payload fairings (this will break the orientation of current fairings, you just need to reattach them);
- symmetry rotation now works for parts, connected to one attachment;
- you can change throttle by clicking on or dragging throttle indicator on the navball;
- added rotation sound for not connected parts, if rotation step is above 1 degree;
- removed dual_big socket and connector as they are not used anymore;
- improved game launch time a bit.
Settings:
- two new hotkeys for assembly Next Connection . and Prev Connection ,
- changed hide UI shortcut from ALT+Z to ALT+V;
- changed hotkeys for throttle step increase and decrease;
- added hotkeys for setting global thrust limiter.
Fixes:
- sun flares shine through the navball;
- navball text changes brightness depending on camera exposure;
- connecting two-connector part to heptahedron range slot is unstable and produces a lot of redundant sounds;
- it is hard to select a slot during part attachment on high camera angles relative to rocket part;
- wrong position for the part is assigned when connecting part with slots onto part with connectors;
- sometimes parts stop to connect to each other;
- various exceptions that happened during rocket assembly after which you need to reset the rocket;
- collider offset calculations are missing for some parts during the bake when this should not be the case;
- game sometimes crash on starting loading screen;
- rare crash on game start.