Release note

v0.22.5 Release Notes

Features:

  • added ablative configuration variant for all heat shields;
  • you can change pass resources state on decoupler during the flight;
  • quick load during the flight will load directly into the flight;
  • state indicator on probe cores now change color depending on the state of probe core;
  • you can directly switch to select mode when right click on the part and the assembly is in rotate mode;
  • heat shields now glow when heated;
  • added “Lock thrust limiter” toggle to engines, so when it is enabled engines will ignore any global thrust limiter changes and keep its configured value;
  • added several additional tutorial steps to the base tutorial that explain side attachments and part configuration;
  • added protective “shadow cone” for heat shields, so side attached parts will not receive heating if they are covered by reentry shadow from the heat shield.

Changes:

  • improved bluntness calculations for reentry: partially occluded surfaces should not receive increased reentry heating like it was before;
  • significantly optimized spacecrafts list in the control center if it contains a lot of spacecrafts;
  • optimized thermodynamics system performance on time warps greater than 1h/sec
  • improved heat shield part tooltip in the assembly shop;
  • adjusted heat shields center of mass to make them more stable;
  • parts no longer heat at when they are oriented at 85-90 degrees relative to airflow;
  • increased max internal temperature for all decouplers;
  • scroll speed is the same in both directions, when adjusting maneuver using scroll wheel;
  • improved logging when rocket part is destroyed because of overheating;
  • activating the next stage will no longer override thrust limiter if it was previously set to any value other than 100%;
  • twr and burn time now recalculated for stage when changing the thrust limiter for engine in the assembly;
  • thrust limiter in part config in the assembly now have proper rangnes;
  • moved center of mass for all probe cores down a bit, to make them more aerodynamically stable;
  • tweaked parameters of parachute, so it is more resistant to reentry heating.

Fixes:

  • unstable thermodynamic simulation on high time warp;
  • exception after that part stats stop properly update in the part window;
  • “Clap” longitudinal decoupler not passing resources after docking;
  • sometimes game crashes when quick loading;
  • a lot of small bugs related to resource transfer via docking port module;
  • sudden rotation around y axis of spacecrafts when docking;
  • empty dropdowns in the navball mod;
  • fonts have different sizes in the surface mod;
  • part attachment systems sometimes breaks when reattaching small parts;
  • rare crash on reentry;
  • negative total mass when adding some parts, changing variants and then removing it;
  • planet atmosphere disappears in main menu if you replace spacecraft with custom one;
  • rotated heat shields generate wrong heat shadow;
  • fixed Earth losing its atmosphere on SOI change;
  • greatly reduced dot artifacts on planet surface on high altitudes;
  • Rumble decoupler overheat very quickly;
  • rocket state in flight (amount of fuel, etc) reset after save loading;
  • fins used as a rudder work incorrectly on some attachments;
  • fins control surfaces not correctly shown when symmetry is enabled;
  • infinite exception loop when trying to change side booster parameters;
  • combustion chamber rotates around up axis for no reason;
  • thrust limiter is showing as 0 in flight / assembly windows, when it set exactly to 50%;
  • memory leak when duplicating rocket;
  • tutorial stuck if you attached more parts to the rocket than was requested by the tutorial;
  • exception when opening the map using button in the control center (and back to spaceport);
  • engines attached to cockpit or rover become start rotating 90 degrees down if they have TVC;
  • not saved window close button doesn’t work (Assembly);
  • can’t attach anything small into side slots of Adapter 1.2-0.55;
  • when changing fuel tank attachments and it is a root part, attachment positions become broken;
  • removed launch button from the UI in the rocket assembly mod;
  • “in”, “out” buttons and fuel amount slider doesn’t update and change state in docking port window.

Known issues:

  • game crashes when opening any mod preview and then trying to continue the game (Unity issue, can’t do much about it for now)