Release note

v0.23.16 Release Notes

Features:

  • added craft validation and cleanup on load, wich will be able to fix and load broken spacecrafts with missing attachments, parts, etc.;
  • added “clear” command to console.

Changes:

  • changed all pivot position of command modules and probe cores to the bottom socket;
  • thermodynamics calculations deltaTime now clamped to 2 days / sec max, otherwise it becomes very unstable and parts start exploding;
  • further reduced thermal production coefficient on some engines;
  • slightly reduced collision radius for dynamic attachments so small parts like rcs mounting point now can fit rcs engines without problems.

Fixes:

  • NaN temperature on crafts where some parts were placed inside the payload fairing after fairings were installed;
  • NaN temperature after decoupling part of the craft and then time warping (in case you switch to decoupled craft);
  • last time warp button with time warp 1 month / sec sets warp to 7 days /sec;
  • missing burn time values for some Hydrolox engines;
  • “Rumble” and “Hose” decouplers stay coupled after separation if they were attached using second radial attachment pivot point;
  • symmetry stops working when RCS block was mounted longitudinally and other parts attached to it.
  • reentry and mach effect suddenly disappears sometimes;
  • heat shield stops protecting rocket parts after undocking;
  • wrong position of center of thrust and lift if you move craft to the side and then attach engine / wing;
  • crash when loading any mod then returning to main menu and then continuing the game;
  • improve memory consumption and performance in some cases.