Release note

v0.23.8 Release Notes

Features:

  • you can configure wheel steering angle and invert steering controls now;
  • you can configure decoupler force percent;

Changes:

  • you need to hold ctrl to copy part now instead of shift, since shift is used for ignoring fixed attachments;
  • reduced heat transfer from combustion chambers for biggest engines in the game, adding approximately 30-40 seconds of burn time for them;

Fixes:

  • you can’t attach anything to the assembly if you attach existing part to already placed not connected part;
  • positions become shifted if you attach existing rocket part group to already placed not connected part;
  • some part names contain not assigned parameters like “{0}”;
  • some parts have missing names when selecting them in the assembly;
  • probe core parameters have inconsistent order when selecting part from the list compared to selecting already placed part;
  • time parameter is not a valid number error in the console every time you start a flight;
  • rcs engines VFX is completely missing;
  • spacecraft suddenly rotate on docking;
  • warp to maneuver not working when time is paused;
  • wrong TWR is calculated on active stage when orbiting any other body than Earth;
  • spaceport lose global illumination and camera starts to jitter if double click on any surface object on the map other than space center;
  • Structural Adapter Octahedron-Hexagon is missing side dynamic attachments;
  • when attaching something to Wing or Inner Wing Type C1, attached part are floating far from wing surface.
  • [Mods] surface object mod doesn’t detect facilities change after first save;
  • [Mods] facility get the wrong type when changing it to runway or parking;
  • [Mods] facility marker have an incorrect position;
  • corrected tooltip for F action (its changing pivot point now);