Release note

v0.67 Release Notes

Features:

  • Incremental save game system implemented: it will be much easer to migrate the savegames in the future releases.
  • Savegames format changed from text to binary: x2.5 faster load and save process.
  • New reset system based on checkpoints: every level is resetable now.
  • Timer signal behavior changed so it is more consistent and less annoying.
  • 6 new levels extending tutorial section of the game.
  • Rotating items above the upgrade node added: it is harder to miss them.

Changes:

  • Common node model changed to show it connections.
  • Uncapturable nodes now more noticeable than earlier.
  • Invert signal is more noticeable when turning on/off nodes.
  • Only inverter and redirector nodes can be fortified now.
  • Reset hint was moved to the second level, new hints at the start of the game added.
  • Redirector node can not be turned in the same direction as it has already turned.
  • If redirector has no available directions to turn to, it will not show Redirect action.
  • Double redirector node has only one “Turn” action now.
  • Fortify and Autohack actions consumes energy after operation completion.
  • Added a little delay when moving through nodes with actions. Stopping on them will be easer now.
  • Node actions opens with a delay - no more flickering when moving through nodes.
  • Module acquisition action is called “Acquire” now instead of “Activate”.
  • Camera angle and height tweaked to get more satisfying results.
  • Arrow now highlighted when signals moves through node groups, attached to them.

Fixes:

  • Base speed is correctly calculated when the game starts.
  • Camera a bit smoother now.
  • Performance improvement and less memory consumption on large scenes and on save/load game.
  • Due to access issues to Documents folder on some computers, saves and setting was moved to the AppData folder.
  • Multiple clicks on game save or continue button will not load multiple instances of world anymore.
  • Modules button does not appear on first levels after exiting and reentering the game.
  • Options now work not only in the main menu.
  • Fixed issue where game stuck on loading save with the finished game.
  • Fixed move sounds.
  • Fixed some UI bugs in 1280x720 resolution.

[Game Update] v0.67.4 - 24.01.2018

Fixes:

  • Fixed scroll in updates window.
  • Main Menu closes immideatly after selecting save slot.
  • Alive enemies resumes movement after loading level.
  • All interactive UI closes on character lost.
  • Fortitfication now works properly.
  • Fixed different bugs with Protection Panel.