Release_note

Release notes v0.10.1

Features:

  • added mods support for surface objects and localization;
  • added Steam Workshop support;
  • added 166 new celestial bodies to the solar system map (6 dwarf planets and moons of giant planets);
  • Solar system map improvements:
    • added tooltips for all celestial bodies and spacecrafts with name and useful info;
    • added marks and tooltips for surface objects;
    • several tooltip items will be shown if there is more than one object under the mouse pointer;
    • tooltips are colored the same way as the orbit node under it now;
  • added Milky Way;
  • improved autocorrection PID controller: it works much more precisely and equally well on rockets of any mass and shape;
  • implemented save migration system: no more broken saves on small data format changes!
  • added support for ultrawide aspect ratios like 21:9;
  • added Japanese, Korean, Simplified Chinese and Traditional Chinese fonts to the game.

Changes:

  • added predicted impact coordinates to the tooltip for impact node;
  • remaining rocket parts from previous stage will be moved to the new one during the staging;
  • rocket no longer moved into Physics simulation, when you rotate it using direct controls in space;
  • added two more save slots;
  • increased size of assembly shop;
  • changed assembly shop architecture a bit;
  • improved performance for rockets with a lot of parts;
  • improved performance of noise functions, used during planet generation;
  • reduced aliasing on UI icons and small UI elements;
  • unify font sizes in most game interfaces;
  • applied kerning to fonts;
  • improved dropdown visuals;
  • added smooth transition when exiting to main menu;
  • marker size settings affect all markers on the solar system map now.

Fixes:

  • game stuck when selecting any far planet and then the Sun on the Solar system map;
  • huge artefacts on planet surface in areas where fields transition to hills and hills transition to mountains;
  • game stuck on spacecraft launch, when previous spacecraft stayed on the launchpad and was manually removed from control center;
  • sometimes second launchpad appeared in totally wrong orientation when launching the rocket;
  • building and rocket parts outlines sometimes stop working, when you are in the spaceport and at least one rocket is landed on Moon;
  • solar system map not properly updated, when time is paused and you have selected another celestial body or spacecraft;
  • atmosphere sometimes not switch off, when selecting another planet without atmosphere;
  • rocket incorrectly decouples, when the parent rocket is in space and was rotated after the engines are off;
  • rocket incorrectly positioned after rotation on 180 degrees in space and turning engines on;
  • bad performance in assembly shop for old GPUs;
  • rotational period for planets with sync rotation is incorrect;
  • height sampling is incorrect in certain areas of the planet, that can lead to rocket explosion in the air or fall through the surface;
  • orientation of most planets and moons except Earth is incorrect;
  • light leaks on certain sun angles in the assembly shop;
  • exception in the console, if one of the rocket parts was destroyed during the flight at the distance around 1000 km from the launch pad;
  • parachute sometimes breaks when deployed on low altitude, even if the speed was acceptable;
  • missing localization of force and duration units in the engine module window.

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