Release notes v0.11.8
Features:
- new ocean system, that includes real waves and foam, also it changes color depending on depth to the sea floor;
- added subassembly support;
- added Grab and Rotate modes to assembly shop;
- added rotation handle that appears in the Rotate mode, when any rocket part was selected;
- you can rotate already attached part relative to its parent respecting socket restrictions, symmetry works for rotation too;
- instant switch between any spacecrafts by double clicking on it during the flight;
- added ability to switch between command modules on the spacecraft if there are more the one (left click on it -> toggle “control from here”);
- added 5 camera orientation modes and ability to switch between them;
- added new part type — light;
- added real physical units for energy (Jouel) and power (Watt);
- implemented deep space camera rendering, any solar system object in theory can be seen from anywhere (but they are usually too small);
- improved planet shader visuals and speed;
- added shortcuts labels to most button tooltips;
- default planet body (with no height/texture data) will be loaded, when reaching celestial body, that was not added to the game yet (previously game just crashed);
- enabled simple collisions for water surface (this is a temporary solution until proper water physics will be implemented);
New rocket parts:
- Solar Panel GOST 12-12-00-1996;
- “Tesla” Illuminating Device;
- 2239-79 Signal Light Source;
- Conic Fuel Block;
- Hexagonal Prism T100;
- Hexagonal Prism T200;
- Structural Adapter Cube-1.2;
- Structural Adapter 1.2-Module;
- Modular-to-Cubic Adapter.
Part changes:
- сompletely redesigned rocket part stats related to electricity;
- increased energy producing area of solar panel 1;
- improved shape of Small Battery;
- lowered center of mass of command 0;
- deprecated part Cubic Rack Adapter;
Changes:
- launchpad zone directly under the spacecraft could destroy parts now (previously this feature was intentionally disabled);
- increased minimum scale on solar system map when spacecraft is current camera target;
- added additional time scale step equals to 7 days (may be increased in the future);
- implemented smooth transitions between different time scales;
- navball size on UI now independent from screen resolution;
- when placing first rocket part that has variants, selecting its variants will change already placed part instead of creating the new one;
- improved default orientation of rocket parts on connection to side sockets;
- improved socket selection during part attachment, so it tends to have a smallest angle possible between parts;
- added missing collision parts for different structure parts;
- camera will focus on the first placed part or group of parts in the Assembly shop;
- Rocket list changes:
- edit button in rocket list was removed from list items;
- double click on rocket item or click on edit button from actions panel to go into edit mode;
- press ALT+click on rocket item to rename it;
- you can now rename spacecrafts in the Control Center, by pressing ALT+click on its name;
- solar system map markers are much smoother now and have slight dark outline;
- improved part tooltip alignment — it is now consistent between parts;
- updated tutorial, to reflect recent changes in hotkeys;
Settings:
- added ocean quality setting into Performance category;
- added default camera orientation mode settings for space flight and Solar system map;
- added maneuver and assembly handles size settings;
- changed Repeat hotkey from R to Q;
- changed Cycle Symmetry hotkey from X to C;
- added Reset Symmetry hokey: Alt+C;
- added Cycle Camera Orientation hotkey: V;
- added Extend/Retract Solar Panels hotkey: P;
- added Turn On/Off Lights hotkey: U;
- added assembly modes hotkeys: G (Grab Mode), R (Rotate Mode);
Fixes:
- rocket part keeps glowing after destruction sometimes;
- on any resolution other than 1080p, spacecraft list looks wrong in the control center;
- failed to launch spacecraft if its name is too long;
- rocket can stuck in one place, if fuel was depleted and there were a lot of engines and fuel tanks in it;
- only first part are correctly aligned to the attachment, if you try to connect group of parts to the rocket;
- exception, when several connected in a row decouplers were decoupled at the same time;
- decoupled part sometimes gets incorrect position;
- rocket with bad orbit breaks the save file;
- when flying straight up from Earth until transitioning from elliptic to hyperbolic orbit, spacecraft appears in the center of sun and game sometimes crashes;
- spacecraft shadows are flickering on high orbit altitudes;
- when passing the Moon SOI Earth atmosphere sometimes appears in the wrong place;
- if you have two payload fairings attached to decoupler 0 and then move the decoupler, part group will always reset its position;
- exception when trying remove part using Delete when it has red outline;
- exception when group of parts was cloned but not placed and Undo was pressed;git;
- stars sometimes disappear when rocket is flying on low orbit;
- sun disk is missing on solar system map and in the start scene;
- shadows are flickering sometimes in assembly shop;
- orbit markers change their brightness depending of sun angle relative to camera;
Known issues:
- maneuver planner not correctly finding encounters, when building trajectory from Earth to the outer Planets;
- rotation symmetry not working for the parts, attached to the same attachment;
28.03.2021 - v0.11.9
Fixes
- solar Panels not working when spacecraft is orbiting around the Sun;
- two suns appear when spacecraft is orbiting around the Sun;
- spacecraft name is not saved when renaming it and then exiting from game;
- sometimes game stuck on starting flihgt;
- sky breaks if you are in spaceport and selecting spacecraft, orbiting another planet and then exiting from map;
- rocket rotating like crazy after changing SOI;
- maneuver panel sometimes doesn’t show up after loading flight if orbit already had a maneuver;
02.04.2021 - v0.11.10
Changes
- Updated “About” window;
Fixes
- rare memory leak, when nothing changes on the solar system map;
- potentiial crash when rocket has a lot of solar panels and lights and they were destroyed.